import { MyGameObject } from "./MyGameObject";

export class Wall extends MyGameObject{
    constructor(r,c,gamemap)
    {
        super();

        this.r = r;
        this.c = c;
        this.gamemap = gamemap;
        this.color = "#B37226"
    }

    update(){
        this.render();
    }
    render() {
        
        const L = this.gamemap.L;
        const ctx = this.gamemap.ctx;
        
        ctx.fillStyle = this.color;
        ctx.fillRect(this.c*L,this.r*L,L,L);
    }
}
